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Friday, September 18, 2009
Writing your first MonoTouch application in C# for the IPhone framework using MonoDevelop and the IPhone 3.x SDK.
Category: Mobile
Tags IPhone C# MonoTouch
Jonathan Pryor 18 Sep
Lino Tadros 18 Sep
MonoTouch.Info 19 Sep
Brian 23 Sep
Sly 24 Sep
cowgaR 01 Oct
Hi Lino, I watched around 5-7 Mono start-up videos, being a C# coder I've been _full_ of questions. None of them answered all of them for me, I've needed to figure out "architecture" for myself (not a big deal though). The problem wasn't complexity of Monotouch framework, problem was "immaturity" of screencast folks doing "hello world samples", it’s like “Apple coders” explain things to C# folks. Now, yours screencast is the first one that not only makes sense, but is free of little "bugs" (open new project - yet they are clicking on new solution, yes I know it is a nitpick, but it IS an error, solution is not a project! Clicking Forward is NOT clicking “OK”) that other screencast folks been full of. If I watched your video as first, I would be probably twice as excited as I am right now that someone can do it right, someone who does know how to explain (outlets..., interface architecture, that it is actually apple app appearing beside Monodevelop and so on...)!
So great work Lino!
Thank you for it, may I ask for your blog and if you are willing to put some commercial screencasts out, I am the first one to subscribe ;) note, my comment is _not_ about the topic, the Hello World app is pretty simple, it is about the ability to explain Monotouch problematic to Win/C# folks in few minutes in the right way!
Lino Tadros 01 Oct
ManniAT 06 Nov
Vivek Jhaveri 28 Nov
Pavel 11 Dec
Peter 22 Jan
mie 03 Feb
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